Classic Grappling Video Game Grabs the Spotlight at John Cena's Ultimate Monday Night Raw Show

The Nov. 17 edition of Monday Night Raw broadcast on Netflix included Cena's ultimate appearance on the program as an active wrestler. Moreover experienced the return and confrontation between Brock Lesnar and Roman Reigns as they joined their individual groups for the approaching 5-on-5 match at WarGames. Wedged in between the excitement were shockers like AJ Lee supporting Maxxine Dupri win the women's Intercontinental Championship, and Dolph Ziggler making a comeback. In such a jam-packed Madison Square Garden spectacle, the spotlight was grabbed by Lil Yachty, when he showed off his silver PSP for the camera, revealing he was playing SmackDown! vs Raw 2006.

Popular Event: Lil Yachty and His PSP

Regardless of everything that happened on this memorable Raw, it was Lil Yachty and his PSP that went viral. Is it because of the public's enduring love for Sony's portable system? Is it because people nostalgically recall the excellence of the SmackDown! vs. Raw franchise? Or perhaps, because WWE fans have little enthusiasm for the latest 2K games?

Examining SmackDown! vs. Raw 2006: A Classic Title

Uninitiated fans, SmackDown! vs. Raw 2006 signified the series' introduction on the PSP and was the last entry in the SmackDown! vs. Raw line to remain only on PlayStation. The game transitioned the franchise toward more realism and authenticity, steering clear of the arcade-like feel of earlier titles. It introduced a new momentum meter that controlled the flow of a match, substituting for the previous "clean/dirty" and "SmackDown!" meters. Players could opt to wrestle “clean” as a face or “dirty” as a heel, with a endurance feature that drained as matches grew more intense; more elaborate moves meant faster fatigue. SmackDown! vs. Raw 2006 finally became the best-selling PlayStation 2 release in the entire series.

Evolution of the Series

The franchise began with WWF SmackDown! on the original PlayStation and continued as an regular release, excluding in 2021. It remained a PlayStation exclusive until WWE SmackDown vs. Raw 2007, which introduced the franchise to other platforms. In 2013, the series was relabeled as WWE 2K, starting with WWE 2K14.

Features and Exclusive Elements

Back in the day, the SmackDown! vs. Raw games dominated and seemed like an advancement of titles from the N64 era, because of enhanced graphics. When the franchise transitioned to PlayStation 2, that feeling only heightened as titles with sharp visuals, new gaming modes, and RPG storylines were gradually introduced.

The PSP edition of SmackDown! vs. Raw 2006 includes features not found on its PS2 version, including three special side games available from the start. The first, "WWE Game Show," quizzes players with 500 wrestling questions covering everything from music and finishers to history and feuds, sometimes using audio clips or video snippets. The other two minigames are a poker game and "Eugene’s Airplane," where players steer Eugene (whose character is being an intellectually challenged wrestling savant) around the ring as quickly as possible.

Nostalgia and Legacy

The earlier SmackDown! vs. Raw games were very zany, even when they sought more realistic gameplay. The franchise shifted toward full-on simulations with the 2K games, devoid of the out-of-the-box ideas of their predecessors. But the older titles also acted as reminders of some of our favorite eras of wrestling.

Maybe fans are longing for a comparable, more "fun-based" time in their wrestling games. Maybe the pleasure of seeing a celebrity honoring the brilliance of the PSP, like the rest of the internet does, is what made folks clamor for Yachty. Alternatively SmackDown! vs. Raw 2006 was really that great, and reflects an just as great era of wrestling, one that was ruled by John Cena, who will step away from in-ring competition on the 13th of December, at the Capital One Arena in Washington, D.C.

Tina Jackson
Tina Jackson

A passionate gamer and tech reviewer with over a decade of experience in the gaming industry, specializing in controller ergonomics and performance.